Sunday, December 12, 2010

Cartoons in the Classroom!

Found a wonder blog that features lots of lovely tools for technology in education. Not sure how I happened upon Creating Comics Online, but I'm glad I did: cartooning makes teaching storyboard design relevant, and the online tools are much easier than demonstrating my stick figure storyboards and having students draw on sheets of paper.

He ends the article with 20 Ways to Use Comics in Your Classroom and More than 100 Editorial Cartoon Lesson Plans which makes cartooning immediately relevant to the classroom.

My students have been introduced to Scratch via e-cards, our next move is to write short stories and animate them using Scratch. After that we'll move to programming in Alice. I think comic strips are a great interim step before getting into 2D and 3D animation.

Saturday, December 11, 2010

Agrarian Fascination in games

What's with all the apps and games focusing in farming? This point hit home for me when attending the Grace Hopper Celebration of Women in Computing and one of the meet-and-greet questions was whether you checked your farm before the event! At the time I had 3 farms to check so that was a box I signed for others! How can we harness this obsession in academics and computing? Planning for periods of inaccessibility (logic), most profit generated in a given period (math, estimation), artistic nature of crop placement (crop circles), and of course agricultural and geography knowledge of crops. Maybe I'll host an extra credit challenge :)  I envision a class contest with the most decorative, the most profit generating, the most green, etc.

started the trend on Facebook, people were already spending hours catching up with friends, then they spent hours maintaining their farms




iPhone app







Apple's farming contribution, which is just as engaging (if you're profit minded) but had the audacity to download an auxiliary app (Game Center) to add the social networking piece.



The theme extends to cafes, bakeries, restaurants, shopping...anything that translates to buying and selling commodities.

Friday, December 3, 2010

Beginning Programming

School is very different: I once worked with a man (not in an educational setting) who lamented the fact that schools don't teach what they did in the 1950's, which directly contributed to students and scientists' abilities to create the computer revolution: counting in bases other than 10, logic, games. Unfortunately our students are not receiving this same knowledge so before students can program we need to give them logic skills. The following are some activities that give pre-programming logic skills.

Tech tools for class use

Ning: free Ning Mini for educators: http://about.ning.com/pearsonsponsorship/ iTeach: free website, course management, and more: iTeach.org K12 High Speed Network: free tools for educators: k12hsn.org

Saturday, November 20, 2010

Thanksgiving Origami

Turkey origami courtesy of tammyyee.com
I'm not sure how this idea manifest: a combination of having students for 2 days and not wanting to begin any substantial topics that will be forgotten after the turkey stuffage, and paper being a topic as I put together my spring materials and write grant requests. Somehow my brain came up with board games (no-tech + logic), coloring (no-tech + art), then origami (low tech + logic + art).

I found a few origami crafts specifically for Thanksgiving that were available on websites. There are many more resources on YouTube, but it's blocked by the district filter. My next project will be figuring out how to transfer videos from YouTube to TeacherTube...out of sheer necessity and frustration!

Update 11.22.2010: most students enjoyed the online coloring sites and didn't try the origami on the first day. This reminds me of the coloring phase I experienced as an adult because it was relaxing. I had forgottnen that coloring was to become part of my classroom management plan :)

For the students who did make some origami, they were also engaged and completed a few projects to take home. Lesson could not have gone better!

Friday, November 19, 2010

Holiday e-Cards...Thanksgiving edition

Will have students in my after school class use Scratch to create e-cards (electronic cards) ala Hallmark e-cards. Thanksgiving edition is practice for a Christmas extravaganza!

Gobble, Gobble (to the tune of Master P "Drop it, Drop it"
Gobble, Gobble
Shake 'n' Bake it
Cooking dumplings / Hushing puppies
Ate it, ate it!

Turkey images
  • http://dclips.fundraw.com/zobo500dir/pollo_architetto_frances_01.jpg
  • http://www.thethanksgivingideas.com/images/thanksgiving_clipart_06.gif
  • http://www.kenilworthschools.com/kenilworth/Harding%20Elementary%20School/Classes/Fifth%20Grade/Mrs%20Jernigan/___zumuhead.html_files/thanksgiving_turkey2.gif
Shake n Bake
  • http://www.addictedtosaving.com/wp-content/uploads/2010/08/shake-n-bake.jpg
Cooking dumplings / hush puppies
  • http://gastrogirls.files.wordpress.com/2008/10/prosperity_cooking-the-dumplings.jpg
  • http://www.epicurious.com/images/recipesmenus/2008/2008_january/241202.jpg
  • http://www.fotobank.ru/img/SF06-0041.jpg?size=l
Ate it, ate it

Wednesday, November 17, 2010

Robotics are the new Computer Science

At the Grace Hopper Conference 2010 I attended a workshop on getting girls in grades 4-12 excited about computing, and 2 of the 4 technologies featured used robotics of some sort.

Scratch & Alice are programming languages, and allow students to make incredible animations (2D and 3D respectively) limited only by their imaginations.There are lots of programming challenges for students to participate in throughout the year to really flex their programming muscles.


Pico Cricket & Pleo Dinosaur kits were passed around for us to program and play with...total fun! During a meeting with my peer computer teachers I also learned about Pico Boards, which are like Pico Cricket connections but powered by Scratch...totally awesome...gotta get a few!!!



Then this article about a robotics lesson plan came in my e-mail and I now know that robotics are the next big thing in student computing. Of course it makes sense: artificial intelligence has remained behind the scenes in computing, we have a number of domestic robots (the vacuumers and floor cleaners, and toys) that make us more comfortable with independently operating machines. So the next wave of computers is to develop programmers who are comfortable and familiar with robotics. This means we technology teachers have to step our game up!